PAGE 01
Orient yourself in the potion area
Shealyn added the blue numbers. Use the statue and potion emblems to orient yourself.
PAGE 02
Clear the last few objects
Use the Pause cleanup commands to find the final loose objects. The menu-and-highlight example below is recorded in Hearth & Barrel; the Grand Athenaeum completion counter follows in the next section.
The August 14 developer update states that Recover Lost Items also returns remaining items to the playable path when fewer than 20 are left.
- Open Pause and select Highlight Remaining Items.
- Choose YES in the Highlight All Items? confirmation.
- Follow the green objects and upright markers, then collect and shelve those objects. The highlighting action alone does not increase the arranged count.
- If objects remain out of reach, use Recover Lost Items and collect them from the nearby floor before resuming placement.



PAGE 03
Check the finished shop counter
The final count in this run is 4,066 / 4,066. Match both sides of your own arranged counter before treating cleanup as complete.

PAGE 04
Work through a short sector list
Use the potion statue pictured above as a return point. The order below is a suggested work plan, not a measured fastest route or a map of every shelf. Finish a nearby collection before walking to the next sector.
Treat “treasures” as an editorial basket for the remaining display objects, not a separate game category. Identify each held object by its own placard before placing it.
| Sector to check | First small job | Before moving on |
|---|---|---|
| Books | Seed a short series on adjacent positions. | Read the placard, then finish the selected title. |
| Bottles | Group a single bottle family near the statue. | Keep similar colours separated until the names match. |
| Food | Choose one recognisable food object. | Use its named placard rather than a neighbouring food slot. |
| Weapons | Start with one rack, not every weapon at once. | Compare the held weapon with that rack’s collection. |
| Other display objects | Move an obstructing large object first. | Give it a matching destination before searching behind it. |
